TextureAtlas Class
Definition
Namespace: Brine2D.Rendering.SDL.TextureAtlas
SDL3 implementation of a texture atlas. Manages a packed texture containing multiple sprite regions.
C#
public sealed class TextureAtlas : Brine2D.Rendering.TextureAtlas.ITextureAtlas, System.IDisposable
Inheritance System.Object → TextureAtlas
Implements ITextureAtlas, System.IDisposable
| Methods | |
|---|---|
| AddRegion\(AtlasRegion\) | Adds a region to the atlas \(internal use by builder\). |