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SDL3ParticleRenderer.AppendInstances(ReadOnlySpan) Method

Definition

Namespace: Brine2D.Rendering

Appends instances to the CPU staging buffer and returns the firstInstance index to pass to DrawGPUIndexedPrimitives(6, count, 0, 0, firstInstance). Returns -1 when the per-frame instance budget is exhausted; the caller should skip recording the draw call.

C#
public int AppendInstances(System.ReadOnlySpan<Brine2D.Rendering.SDL3ParticleRenderer.ParticleInstance> instances);

Parameters

instances System.ReadOnlySpan<ParticleInstance>

Returns

System.Int32