SDL3Renderer.BuildBlendState(BlendMode) Method
Definition
Namespace: Brine2D.Rendering
Builds the SDL3.SDL.GPUColorTargetBlendState for a given blend mode. Shared between the standard and particle pipeline creation paths so the blend equations are never duplicated.
C#
private static SDL3.SDL.GPUColorTargetBlendState BuildBlendState(Brine2D.Rendering.BlendMode blendMode);
Parameters
blendMode BlendMode