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SDL3Renderer.DrawNineSlice(ITexture, Rectangle, NineSliceBorder, Nullable) Method

Definition

Namespace: Brine2D.Rendering

Draws a nine-slice \(9\-patch\) texture scaled into destination. Corners are drawn at their natural texel size; edges and center are stretched.

C#
public void DrawNineSlice(Brine2D.Rendering.ITexture texture, Brine2D.Core.Rectangle destination, Brine2D.Rendering.NineSliceBorder border, System.Nullable<Brine2D.Core.Color> tint=null);

Parameters

texture ITexture

destination Rectangle

border NineSliceBorder

tint System.Nullable<Color>

Implements DrawNineSlice\(ITexture, Rectangle, NineSliceBorder, Nullable<Color>\)