TextureAtlasOptions Class
Definition
Namespace: Brine2D.Rendering.TextureAtlas
Configuration options for texture atlasing. Part of the ASP.NET-style options pattern.
Inheritance System.Object → TextureAtlasOptions
| Properties | |
|---|---|
| DefaultScaleMode | Default texture scale mode for atlases \(default: Nearest\). |
| MaxAtlasHeight | Maximum height for generated atlases \(default: 2048\). |
| MaxAtlasWidth | Maximum width for generated atlases \(default: 2048\). |
| Padding | Padding between sprites in pixels \(default: 2\). Prevents texture bleeding with bilinear filtering. |
| UsePowerOfTwo | Whether to use power-of-two dimensions \(default: true\). |