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AudioSourceComponent.TriggerPause Property

Definition

Namespace: Brine2D.Systems.Audio

Set to true to pause the sound/music on the next frame. Consumed and reset to false by AudioSystem each update. If both TriggerPause and TriggerResume are set, both are cleared and no action is taken.

C#
public bool TriggerPause { get; set; }

Property Value

System.Boolean