ParticleEmitterComponent.OnEmitterFinished Property
Definition
Namespace: Brine2D.Systems.Rendering
Optional callback invoked once by ParticleSystem when the emitter finishes: either when a burst emitter's last particle expires \(and [Loop](Loop.md 'Brine2D\.Systems\.Rendering\.ParticleEmitterComponent\.Loop') is false\), or when a Duration-limited continuous emitter's last particle expires after emission has stopped \(and [Loop](Loop.md 'Brine2D\.Systems\.Rendering\.ParticleEmitterComponent\.Loop') is false\). Not invoked by Stop() or ResetToDefaultState().