ParticleEmitterComponent.TurbulenceStrength Property
Definition
Namespace: Brine2D.Systems.Rendering
Strength of per-particle velocity noise applied every frame using coherent value noise sampled from particle position and elapsed time, scaled so the effect is frame-rate independent. 0 \(default\) disables turbulence.
Turbulence is additive — it does not replace the base velocity or interact with Damping or StartSpeedMultiplier/EndSpeedMultiplier.