TilemapLayer.HasCollision Property
Definition
Namespace: Brine2D.Tilemap
When true, solid tiles on this layer contribute collision rects. Both this and IsSolid must be set for a rect to be generated.
Namespace: Brine2D.Tilemap
When true, solid tiles on this layer contribute collision rects. Both this and IsSolid must be set for a rect to be generated.