UILabel Class
Definition
Namespace: Brine2D.UI
Simple text label UI component.
Inheritance System.Object → UILabel
Implements IUIComponent, IAnchoredUIComponent
| Constructors | |
|---|---|
| UILabel\(string, Vector2\) | Creates a label at position with the given text. |
| Properties | |
|---|---|
| Anchor | The screen anchor point this component is positioned relative to. |
| AnchorOffset | Pixel offset from the resolved anchor point. |
| Color | Text color. |
| Font | Font to use for rendering. When null, the renderer's default font is used. |
| MaxWidth | Maximum pixel width before text wraps. 0 = no wrapping. |
| Text | Text to display. |
| Events | |
|---|---|
| OnClick | Fired when the label is clicked. |