AnimationBlendSelector1D.AddNode(float, string, Nullable) Method
Definition¶
Namespace: Brine2D.Animation
Adds a node associating a threshold value with a clip name. Nodes are kept sorted by threshold ascending. Evaluates immediately after adding.
public Brine2D.Animation.AnimationBlendSelector1D AddNode(float threshold, string clipName, System.Nullable<float> speed=null);
Parameters¶
threshold System.Single
The parameter value at which this clip becomes the primary candidate.
clipName System.String
Name of the clip to play when Value is closest to this threshold.
speed System.Nullable<System.Single>
Optional speed override at this threshold. Adjacent nodes with speed overrides interpolate
Speed between them. Floored at 0.001 unless
AllowZeroSpeed is set.