AnimationBlendSelector1D.CrossFadeDuration Property
Definition¶
Namespace: Brine2D.Animation
When greater than zero, node changes trigger a cross-fade of this duration (seconds)
instead of a hard cut. Defaults to 0.
The fade is only initiated on clip changes; speed-only updates within the same node do not start a new fade.
public float CrossFadeDuration { get; set; }