AnimationBlendSelector1DSnapshot(float, string, float, bool, bool) Constructor
Definition¶
Namespace: Brine2D.Animation
An immutable snapshot of an AnimationBlendSelector1D's runtime state. Capture via CaptureSnapshot() and restore via RestoreSnapshot(AnimationBlendSelector1DSnapshot). Node definitions are not captured.
public AnimationBlendSelector1DSnapshot(float Value, string? ActiveClip, float CrossFadeDuration, bool RespectNonLoopingClips, bool AllowZeroSpeed);
Parameters¶
Value System.Single
The blend parameter value at the time of capture.
ActiveClip System.String
The active clip name at the time of capture, or null.
CrossFadeDuration System.Single
The cross-fade duration at the time of capture.
RespectNonLoopingClips System.Boolean
Whether non-looping clip respect was enabled.
AllowZeroSpeed System.Boolean
Whether zero-speed was allowed at the time of capture.