AnimationBlendSelector2DSnapshot(float, float, string, float, bool, bool) Constructor
Definition¶
Namespace: Brine2D.Animation
An immutable snapshot of an AnimationBlendSelector2D's runtime state. Capture via CaptureSnapshot() and restore via RestoreSnapshot(AnimationBlendSelector2DSnapshot). Node definitions are not captured.
public AnimationBlendSelector2DSnapshot(float X, float Y, string? ActiveClip, float CrossFadeDuration, bool RespectNonLoopingClips, bool AllowZeroSpeed);
Parameters¶
The X blend parameter at the time of capture.
The Y blend parameter at the time of capture.
ActiveClip System.String
The active clip name at the time of capture, or null.
CrossFadeDuration System.Single
The cross-fade duration at the time of capture.
RespectNonLoopingClips System.Boolean
Whether non-looping clip respect was enabled.
AllowZeroSpeed System.Boolean
Whether zero-speed was allowed at the time of capture.