AnimationClip.FromSpriteSheet(string, int, int, int, int, int, int, float, PlaybackMode, string, ITexture) Method
Definition¶
Namespace: Brine2D.Animation
Creates an animation from a sprite sheet with uniform frame sizes.
public static Brine2D.Animation.AnimationClip FromSpriteSheet(string name, int frameCount, int frameWidth, int frameHeight, int columns, int startX=0, int startY=0, float frameDuration=0.1f, Brine2D.Animation.PlaybackMode playbackMode=Brine2D.Animation.PlaybackMode.Loop, string? texturePath=null, Brine2D.Rendering.ITexture? texture=null);
Parameters¶
name System.String
frameCount System.Int32
frameWidth System.Int32
frameHeight System.Int32
columns System.Int32
startX System.Int32
startY System.Int32
frameDuration System.Single
playbackMode PlaybackMode
texturePath System.String
texture ITexture