AnimationClip.OnUpdate Event
Definition¶
Namespace: Brine2D.Animation
Raised every tick while this clip is the active clip and the animator is playing. Receives the elapsed clip time in seconds.
public event Action<float>? OnUpdate;
Namespace: Brine2D.Animation
Raised every tick while this clip is the active clip and the animator is playing. Receives the elapsed clip time in seconds.
public event Action<float>? OnUpdate;