AnimationStateMachine.AddTransition(string, string, Func, bool, float, float, float, int, bool) Method
Definition¶
Namespace: Brine2D.Animation
Adds a transition from one named animation to another. Returns the created AnimationTransition handle for targeted removal.
public Brine2D.Animation.AnimationTransition AddTransition(string from, string to, System.Func<bool> condition, bool canInterrupt=false, float crossFadeDuration=0f, float minStateDuration=0f, float minNormalizedTime=0f, int priority=0, bool restartSelf=false);
Parameters¶
from System.String
condition System.Func<System.Boolean>
canInterrupt System.Boolean
crossFadeDuration System.Single
minStateDuration System.Single
minNormalizedTime System.Single
priority System.Int32
restartSelf System.Boolean