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AnimationStateMachine.ForceStateDirectQueued(AnimationClip) Method

Definition

Namespace: Brine2D.Animation

Queues a clip instance to play directly after the current non-looping clip finishes, or immediately if nothing is playing. The clip does not need to be pre-registered.

public Brine2D.Animation.AnimationStateMachine ForceStateDirectQueued(Brine2D.Animation.AnimationClip clip);

Parameters

clip AnimationClip

Returns

AnimationStateMachine