AnimationStateMachine.ForceStateFromNormalizedTime(string, float, bool) Method
Definition¶
Namespace: Brine2D.Animation
Imperatively drives the state machine to the named animation beginning at a normalised time.
public Brine2D.Animation.AnimationStateMachine ForceStateFromNormalizedTime(string animationName, float normalizedTime, bool restart=false);
Parameters¶
animationName System.String
normalizedTime System.Single
restart System.Boolean