AnimationStateMachine.ForceStateWithCrossFade(string, float, bool) Method
Definition¶
Namespace: Brine2D.Animation
Imperatively drives the state machine to the named animation with a cross-fade.
public Brine2D.Animation.AnimationStateMachine ForceStateWithCrossFade(string animationName, float fadeDuration, bool restart=false);
Parameters¶
animationName System.String
fadeDuration System.Single
restart System.Boolean