AnimationStateMachine.OnStateEnter(string, Action) Method
Definition¶
Namespace: Brine2D.Animation
Registers a callback to invoke whenever the named state is entered.
The callback receives the name of the previous state (or null if this is the
first state entered). Multiple callbacks per state are supported; each call appends to
the subscription list. Use RemoveStateEnterCallback(string, Action<string>) with the exact delegate
to remove a specific subscription.
public Brine2D.Animation.AnimationStateMachine OnStateEnter(string stateName, System.Action<string?> callback);
Parameters¶
stateName System.String
callback System.Action<System.String>