AnimationTransition.OnComplete Property
Definition¶
Namespace: Brine2D.Animation
When true, this transition is evaluated only after a non-looping source clip reaches
its natural end. Condition is still evaluated — use
AddOnCompleteTransition(string, string, Func<bool>, float, int, bool) with null condition for an
unconditional on-complete transition.
public bool OnComplete { get; init; }