SpriteAnimator.CrossFadeBaseAlpha Property
Definition¶
Namespace: Brine2D.Animation
The sprite tint alpha [0,1] captured at the moment a cross-fade starts. Consumed and written by AnimationSystem.
public float CrossFadeBaseAlpha { get; set; }
Namespace: Brine2D.Animation
The sprite tint alpha [0,1] captured at the moment a cross-fade starts. Consumed and written by AnimationSystem.
public float CrossFadeBaseAlpha { get; set; }