SpriteAnimator.CurrentFrame Property
Definition¶
Namespace: Brine2D.Animation
Gets the current frame, or null if no animation is active or the animator is stopped.
public Brine2D.Animation.SpriteFrame? CurrentFrame { get; }
Namespace: Brine2D.Animation
Gets the current frame, or null if no animation is active or the animator is stopped.
public Brine2D.Animation.SpriteFrame? CurrentFrame { get; }