SpriteAnimator.IsFinished Property
Definition¶
Namespace: Brine2D.Animation
true when a non-looping clip has finished. false for looping clips, when
nothing is active, or when paused.
public bool IsFinished { get; }
Namespace: Brine2D.Animation
true when a non-looping clip has finished. false for looping clips, when
nothing is active, or when paused.
public bool IsFinished { get; }