SpriteAnimator.NormalizedTime Property
Definition¶
Namespace: Brine2D.Animation
Gets the normalised playback position [0, 1]. Returns 0 if no animation is active or the total duration is zero.
public float NormalizedTime { get; }
Namespace: Brine2D.Animation
Gets the normalised playback position [0, 1]. Returns 0 if no animation is active or the total duration is zero.
public float NormalizedTime { get; }