SpriteAnimator.Play(string, bool) Method
Plays an animation by name from the beginning.
public void Play(string animationName, bool restart=false);
Parameters¶
animationName System.String
Name of the animation to play.
restart System.Boolean
When false (default): if the same clip is already the active animation and it is
still playing or paused, the call is a no-op. A finished clip is always restarted even
when restart is false. Use true to force a restart unconditionally
(including while playing or paused).
Exceptions¶
System.InvalidOperationException
Thrown if the clip has no frames.