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SpriteAnimator.PlayDirect(AnimationClip, bool) Method

Definition

Namespace: Brine2D.Animation

Plays an AnimationClip instance directly without requiring it to be pre-registered via AddAnimation(AnimationClip). Useful for procedurally generated or temporary clips.

public void PlayDirect(Brine2D.Animation.AnimationClip clip, bool restart=false);

Parameters

clip AnimationClip

The clip to play.

restart System.Boolean

When false (default): no-op if this exact clip instance is already active and playing or paused. When true, restarts unconditionally.

Exceptions

System.InvalidOperationException
Thrown if the clip has no frames.