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SpriteAnimator.SeekToTime(float, bool) Method

Definition

Namespace: Brine2D.Animation

Seeks the animation to a specific time in seconds.

public void SeekToTime(float time, bool fireEvents=false);

Parameters

time System.Single

Target playback time in seconds.

fireEvents System.Boolean

When true, fires any ClipEvent markers whose time falls in the window between the previous clip time and the new clip time.