SpriteFrame.Origin Property
Definition¶
Namespace: Brine2D.Animation
Origin/pivot point for this frame (relative to frame, 0–1 range). Applied by AnimationSystem to Origin.
public System.Numerics.Vector2 Origin { get; set; }
Namespace: Brine2D.Animation
Origin/pivot point for this frame (relative to frame, 0–1 range). Applied by AnimationSystem to Origin.
public System.Numerics.Vector2 Origin { get; set; }