SpriteFrame.TexturePath Property
Definition¶
Namespace: Brine2D.Animation
Optional texture path override for this frame. Takes priority over TexturePath when non-null.
public string? TexturePath { get; set; }
Namespace: Brine2D.Animation
Optional texture path override for this frame. Takes priority over TexturePath when non-null.
public string? TexturePath { get; set; }