AssetManifest.Texture(string, TextureScaleMode) Method
Definition¶
Namespace: Brine2D.Assets
Declares a texture asset.
protected static Brine2D.Assets.AssetRef<Brine2D.Rendering.ITexture> Texture(string path, Brine2D.Rendering.TextureScaleMode scale=Brine2D.Rendering.TextureScaleMode.Linear);
Parameters¶
path System.String
scale TextureScaleMode