SpatialGrid Class
Simple spatial partitioning grid for efficient area/point/ray queries. Stores entities by their bounding rectangle. Not used for physics (Box2D handles that); useful for gameplay queries like "find all enemies near this point".
public class SpatialGrid
Inheritance System.Object → SpatialGrid
| Constructors | |
|---|---|
| SpatialGrid(int) | Simple spatial partitioning grid for efficient area/point/ray queries. Stores entities by their bounding rectangle. Not used for physics (Box2D handles that); useful for gameplay queries like "find all enemies near this point". |