Color.ToVector4() Method
Definition¶
Namespace: Brine2D.Core
Converts to a Vector4 with normalized values (0.0-1.0). Useful for shader uniforms and GPU rendering.
public System.Numerics.Vector4 ToVector4();
Namespace: Brine2D.Core
Converts to a Vector4 with normalized values (0.0-1.0). Useful for shader uniforms and GPU rendering.
public System.Numerics.Vector4 ToVector4();