JointComponent.BreakForce Property
Definition¶
Namespace: Brine2D.ECS.Components.Joints
Maximum constraint force magnitude (in simulation force units: mass × pixels/s²) before the joint breaks. When the reaction force exceeds this value the joint is destroyed and OnBreak is fired. Default is System.Single.PositiveInfinity (never breaks).
public float BreakForce { get; set; }