JointComponent.BreakTorque Property
Definition¶
Namespace: Brine2D.ECS.Components.Joints
Maximum constraint torque magnitude (in simulation torque units: mass × pixels²/s²) before the joint breaks. When the reaction torque exceeds this value the joint is destroyed and OnBreak is fired. Default is System.Single.PositiveInfinity (never breaks).
public float BreakTorque { get; set; }