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JointComponent.BreakTorque Property

Definition

Namespace: Brine2D.ECS.Components.Joints

Maximum constraint torque magnitude (in simulation torque units: mass × pixels²/s²) before the joint breaks. When the reaction torque exceeds this value the joint is destroyed and OnBreak is fired. Default is System.Single.PositiveInfinity (never breaks).

public float BreakTorque { get; set; }

Property Value

System.Single