JointComponent.CollideConnected Property
Definition¶
Namespace: Brine2D.ECS.Components.Joints
When true, the two joined bodies can still collide with each other.
Default is false.
public bool CollideConnected { get; set; }
Namespace: Brine2D.ECS.Components.Joints
When true, the two joined bodies can still collide with each other.
Default is false.
public bool CollideConnected { get; set; }