MotorJointComponent.MaxForce Property
Definition¶
Namespace: Brine2D.ECS.Components.Joints
Maximum force used to reach the linear target (Newtons).
public float MaxForce { get; set; }
Namespace: Brine2D.ECS.Components.Joints
Maximum force used to reach the linear target (Newtons).
public float MaxForce { get; set; }