MotorJointComponent.MaxTorque Property
Definition¶
Namespace: Brine2D.ECS.Components.Joints
Maximum torque used to reach the angular target (N·m).
public float MaxTorque { get; set; }
Namespace: Brine2D.ECS.Components.Joints
Maximum torque used to reach the angular target (N·m).
public float MaxTorque { get; set; }