KinematicCharacterBody.FloorNormal Property
The averaged floor contact normal from the last step, or System.Numerics.Vector2.Zero
when IsGrounded is false.
public System.Numerics.Vector2 FloorNormal { get; internal set; }
The averaged floor contact normal from the last step, or System.Numerics.Vector2.Zero
when IsGrounded is false.
public System.Numerics.Vector2 FloorNormal { get; internal set; }