PhysicsBodyComponent.AddSubShape(ShapeDefinition, bool, Nullable, Nullable) Method
Adds an additional collision shape to this body. Chain shapes are not supported as sub-shapes.
public Brine2D.ECS.Components.SubShape AddSubShape(Brine2D.Physics.ShapeDefinition definition, bool isTrigger=false, System.Nullable<float> friction=null, System.Nullable<float> restitution=null);
Parameters¶
definition ShapeDefinition
Any ShapeDefinition except ChainShape.
isTrigger System.Boolean
When true, the sub-shape acts as a sensor.
friction System.Nullable<System.Single>
Surface friction override (0–1). Pass null to inherit from the body.
restitution System.Nullable<System.Single>
Restitution override (0–1). Pass null to inherit from the body.