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PhysicsBodyComponent.CollidingBodies Property

Definition

Namespace: Brine2D.ECS.Components

Returns all bodies currently in active contact or sensor overlap with this body. This is the union of Brine2D.ECS.Components.PhysicsBodyComponent.ActiveContactPairs and Brine2D.ECS.Components.PhysicsBodyComponent.ActiveSensorPairs.

public System.Collections.Generic.IEnumerable<Brine2D.ECS.Components.PhysicsBodyComponent> CollidingBodies { get; }

Property Value

System.Collections.Generic.IEnumerable<PhysicsBodyComponent>