PhysicsBodyComponent.GetWorldRotation() Method
Definition¶
Namespace: Brine2D.ECS.Components
Returns the physics-side world-space rotation of this body in radians. Returns 0 if the body has not yet been created.
public float GetWorldRotation();
Namespace: Brine2D.ECS.Components
Returns the physics-side world-space rotation of this body in radians. Returns 0 if the body has not yet been created.
public float GetWorldRotation();