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PhysicsBodyComponent.IsBulletDirty Property

Definition

Namespace: Brine2D.ECS.Components

Set when IsBullet changes on a live body. The physics system performs a full body rebuild (bullet mode cannot be changed without recreating the body in Box2D), preserving the current velocity.

internal bool IsBulletDirty { internal get; internal set; }

Property Value

System.Boolean