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PhysicsBodyComponent.IsFilterDirty Property

Definition

Namespace: Brine2D.ECS.Components

Set by the physics system when only the collision filter (layer/mask) has changed on a live body. The system applies a lightweight B2.ShapeSetFilter call instead of a full body rebuild, preserving velocity and sleeping state.

internal bool IsFilterDirty { internal get; internal set; }

Property Value

System.Boolean