PhysicsBodyComponent.LinearVelocity Property
Definition¶
Namespace: Brine2D.ECS.Components
Gets or sets the linear velocity of this body in pixels per second.
public System.Numerics.Vector2 LinearVelocity { get; set; }
Property Value¶
Remarks¶
For Kinematic bodies, the setter has no persistent effect. The physics system derives and overwrites kinematic velocity every fixed-update frame from the body's position displacement.