PhysicsBodyComponent.OnBodyWake Event
Definition¶
Namespace: Brine2D.ECS.Components
Fired once when this body wakes from sleep.
public event Action<PhysicsBodyComponent>? OnBodyWake;
Namespace: Brine2D.ECS.Components
Fired once when this body wakes from sleep.
public event Action<PhysicsBodyComponent>? OnBodyWake;