PhysicsBodyComponent.OnCollisionEnterWithShape Event
Definition¶
Namespace: Brine2D.ECS.Components
Fired once when another body begins touching this body, with sub-shape detail.
The first SubShape is the sub-shape on \<em>this\</em> body that was hit
(null when the primary shape was hit). The second is the sub-shape on the
\<em>other\</em> body (null when its primary shape was hit).
public event Action<PhysicsBodyComponent,CollisionContact,SubShape?,SubShape?>? OnCollisionEnterWithShape;
Event Type¶
System.Action<PhysicsBodyComponent,CollisionContact,SubShape,SubShape>