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PhysicsBodyComponent.TransformDirection(Vector2) Method

Definition

Namespace: Brine2D.ECS.Components

Converts a direction vector from local body space to world space (rotation only, no translation). Returns the vector unchanged if the body has not yet been created.

public System.Numerics.Vector2 TransformDirection(System.Numerics.Vector2 localDirection);

Parameters

localDirection System.Numerics.Vector2

Returns

System.Numerics.Vector2