SubShape.CollisionMask Property
Definition¶
Namespace: Brine2D.ECS.Components
Collision mask override for this sub-shape. When null, inherits
Brine2D.ECS.Components.PhysicsBodyComponent.CollisionMask from the owning body.
Takes effect immediately on a live body via a lightweight filter update.
public System.Nullable<ulong> CollisionMask { get; set; }